2027 Summer Intern - Creative Design (Interior/Exterior)

General Motors
Pasadena, California, United StatesPosted Sep 14, 2026
Summer 2027

About the role

Job Description

The Role

At General Motors, we pride ourselves on designing, building, and selling the world's best vehicles and transportation solutions. We are seeking a new generation of visionaries to help launch bold Design initiatives and shape new directions for General Motors. Through our Intern Program, you will gain hands-on, career-specific experience while learning from industry leaders and experts in Creative Design. GM Design's 2027 internship opportunities include Creative Design Interiors and Creative Design Exteriors. We are looking for enthusiastic creative students who are willing to learn, enhance their skills, work as a team, and communicate what they are working on.

The Team

The Creative Design team works with studio engineers, modelers, designers, and fabrication personnel to develop design solutions and scale models for future vehicles.

What You’ll Do

  • Create new and unique design concepts.
  • Make perspective sketches and renderings sufficient to communicate innovative design ideas.
  • Develop two- and three-dimensional mock-ups of proposed design solutions.
  • Work with studio engineers, modelers, other designers, and fabrication personnel in the development of a scale model.

Please note, you must submit a portfolio to be considered for this position – see instructions below.

Required Qualifications

  • Pursuit of a bachelor's degree or advanced degree in Industrial Design, Product Design, Transportation Design, or Automotive Design.
  • Must be graduating between December 2027 and May 2029.
  • Able to work full-time, 40 hours per week during the summer months.

Preferred Qualifications

  • Proficiency with Photoshop or comparable digital sketch software.
  • Strong sketching skills, including perspective, shading, proportions, and line quality.
  • Strong visual communication skills demonstrating varied materials, finishes, and textures.
  • Experience with the fundamentals of 3D digital software such as Blender, Sub-D, Alias, or comparable tools.

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